Episode 11: Edition Wars and Ending Gatekeeping

Matt and Rob discuss the edition wars (bad) and gatekeeping (also bad). Learn why nerds were mad on the internet for nearly five straight years and how to avoid being a weird jerk to people when they come to play D&D for the first time. More people playing D&D is good people! It’s good!

Edition Wars (00:00:30)
Gatekeeping in D&D (00:24:15)


Link to Matt and Rob’s data visualization of D&D player data: https://imgur.com/gallery/L1kNu

Episode 10: Unwanted Advice II

There are new sub-classes out for 5th edition Dungeons and Dragons from the fine folks of Wizards of the Coast.  Matt and Rob review the [00:59] Brute Fighter (good...maybe, too good), the [06:25] Inventor Wizard (will some invent some better abilities?), and the [10:18] Shroomancer (a.k.a. the Circle of Spores Druid).  Then, it’s on to the most popular radio program in D&D history: Unwanted Advice!  We answer the questions that you didn’t ask to save your damn game from itself.  

[11:00] How do I get my players to role-play?  Why don’t they like anything but combat?

[20:25] My players befriended the wrong NPC!  I don’t know how to run their new hireling wizard! Help!

[25:55] Quote: “Is it good idea to let player be medusa???”

[29:05] How do I scam my party with cursed magic items?

[33:10] My players can’t play!  How do I help my players learn the rules?

Episode 9: Session One

It's our most important episode for new DMs yet!   How do you structure your the first session of a D&D campaign? Like writing the first page of a book, preparing the start of a campaign is intimidating.  If you're a new Dungeon Master, then this episode is a must-listen! 
But first, Matt and Rob chat about WotC's awesome new hire--Kate Welch--and correctly predict the next Dungeons and Dragons release.  Your hosts do a deep dive on the goals and purpose of the "session one."  Finally, we go over three basic ways of varying difficulty and engagement to start your campaign before we workshop Matt's upcoming first session!

Episode 8: Merc'd by Mercer: Learning from Critical Role

We all love Critical Role! But can you become a better Dungeon Master or a better player by watching the show?  Absolutely! 

Learn why Matt Mercer is such an amazing Dungeon Master!  (Hint: it’s NOT because of his voice acting.)  Can you play D&D as well as Ashley, Laura, Liam, Marisha, Sam, Taliesin, and Travis do?  Yes, you can!  Discover how to tap into your "RP-Generosity" and how to avoid the "grimdark" disease that plagues so many of our characters. 

DMs Matt and Rob chat about what you can take away from the new season of Critical Role and what is best left to the professionals.  A must-listen for Critters who want to run their own game of Dungeons and Dragons! 

Notes:
Listen to or watch Critical Role
The Alexandrian, "Three Clue Rule"

Episode 7: Unwanted Advice I

You’ve got D&D problems?  We’ve got D&D answers.  Dungeon Masters Rob and Matt are here to answer common tabletop questions and solve those sticky RPG situations that you have gotten yourself into.

 

(2:00) Problem Player in Poughkeepsie asks, “How do you deal with players who wander off on their own?  How do you recover when you make a rules mistake?”

(9:44) Forever DM asks, “I’m always the DM.  Is it okay for me to insert a Dungeon Master run Player Character (DMPC) into my party?”

(16:07) Weakling Woes asks, “Can a player keep trying a failed Strength roll until she succeeds?”  Oh boy, we get real deep on this one.  

(26:08) Gauntlet Guy or Gal asks, “How do I hook my players into my first story?”  
After some confusion about the multiple meanings of the world “gauntlet,” we say, “Por que no los dos?!”

Episode Four: I'm Not Here to Make Friends

Matt and Rob both bring nothing into the Drift (TM) to discuss the nerd news of the day before they help you master the fine art of character creation.  

Breaking: Bad Boy Billionaire Bezos Buys Bilbo Baggins Biography!  Can Amazon actually make a good Lord of the Rings TV show?  Someone else always has to, like, carry on the story, we guess.

Next, Matt and Rob talk about how to take your characters from zeroes to heroes.  As a Dungeon Master, you can encourage and trick your players into making characters that they will love playing and that you will love refereeing.  Learn Matt’s patented “Three Tiers of Character Depth.”  If you are tired of brooding loners and psychopathic thieves ruining your game, then follow our advice and your next adventuring party will be full of memorable characters that work together!

Episode Three: Session Zero (and some other things)

Matt and Rob talk Xanathar’s, downtime activities, and perhaps the MOST important session your RPG group will ever have -- session zero.  Learn how to head off some of the most common game problems before you campaign even begins!  Help your players make the best characters they've ever made.  This one is a must listen if you are new DM or player and need help getting started! 

Episode Two: “A Moderately Popular Twitch DM”

Kind of a news round-up, grab bag kind of episode, covering everything from racism to tech at the table and everything in between. Matt and Rob also hash out a magic item for you to steal, if that’s your thing. I don’t know man, just listen, it’s a good one.

 

The DMs are aware that they said “swords” and then immediately talked about a dagger, don’t @ us.

 

Link: The Splitspace Blade

Episode One: So You Want to Play a RPG

Thinking about starting to play an RPG? Not sure if it’s for you? Intimidated by all the rules and dice and other nonsense? Let Matt and Rob put you at ease with a nice, casual discussion about why RPGs are actually very cool and easy to get into and definitely not just for nerds.

 

(Yes, we know, Rob’s sound quality is bad, it will be fixed in future episodes)


Links: The free 5th edition Dungeons & Dragons rules, a hyper-linked version of those same rules